Description

Sending a string or text of 1024 or more characters disconnects Client and Server. 1023 works without disconnection.

Possibly a buffer overflow problem? Is this expected behavior?

Reproduced in 4.9.2 binary and Main (CL 2709700)

Steps to Reproduce

1. Open the attached project
2. PIE with Players set to 2
3. Press Enter to focus the chat widget
4. Enter a 1024 character string
5. Hit Enter to send to Server and Clients

Result:
Clients are disconnected from the Server

Have Comments or More Details?

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Cannot Reproduce
ComponentNetworking
Affects Versions4.9.24.11
Target Fix4.12
Fix Commit2955635
Main Commit3023490
CreatedOct 5, 2015
ResolvedApr 29, 2016
UpdatedJun 27, 2016