In the Animation Starter Pack for UE 4.9, The IK handles for the Mannequin's Skeleton do not move with the the rest of the joints in any AnimSequence. *See attached image.

Steps to Reproduce

1. Open a blank Third Person Project.
2. Add the Animation Starter Pack to the Project
3. Open any of the ASP's AnimSequences
4. View Bones
NOTE: The IK handles of the Skeleton stay locked in place regardless of where the hands and feet move to in the animation.
EXPECTED: The IK handles of the Skeleton to move with the hands and feet whereever they move to in the animation.

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ComponentUE - Anim - Rigging
Affects Versions4.9.2
Target Fix0
Fix Commit2707645
CreatedOct 12, 2015
ResolvedOct 15, 2015
UpdatedOct 7, 2020