Linked Asset trees do not transition correctly to Tree Succeeded if using an On Tick transition. The Debugger shows that the transition is triggered repeatedly but no state change occurs. Instead, the transition shows ~5 times per frame. Other transition types will work as expected such as On Event or On State Completed.
Expected Result:
The StateTree runs for 1 second and then displays Finished from the debug text task.
Actual Result:
The StateTree continually triggers the On Tick transition but never transitions out of the linked asset Succeed on Tick state as seen in the StateTree Debugger.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-222632 in the post.
1 |
Component | UE - AI - StateTree |
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Affects Versions | 5.4.3 |
Target Fix | 5.6 |
Created | Aug 26, 2024 |
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Updated | Sep 17, 2024 |