If the user gets the default style of a button and then uses that widget style to set the style of another button the second button will then have a blank white texture for it's style rather than the default gray button look.

Steps to Reproduce
  1. Open the editor
  2. Create a new widget bluepirnt
  3. Add two buttons to the designer tab
  4. Open the event graph
  5. Create the blueprint in the attached image
  6. Save and compile
  7. Open level blueprint
  8. Add widget to the viewport
  9. Play in Editor
  10. Notice that one button is white even though they are supposed to be using the same style.

Expected: The buttons would look the same
Result: One button is flat and white

Community References

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.9.2
CreatedOct 19, 2015
ResolvedDec 14, 2018
UpdatedJul 14, 2021