Description

There is a texture mismatch between the expected texture samplers and actual texture samplers for SingleLayerWater materials that use the Material Function StencilMaskCompare.

Also tested on UE5.5, CL: 36410558

Steps to Reproduce

1. Download the Licensee's test project and open (see addl. info URL 2)
2. Open the asset "M_WaterWithDepth"
3. Observe the crash

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-224884 in the post.

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Unresolved
Affects Versions5.4.4
CreatedSep 19, 2024
UpdatedSep 19, 2024
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