Description

When using SVN, when deleting an asset in Unreal Editor and replacing it with another asset, the checkout fails and the references connected to the previous asset are broken.

 

Steps to Reproduce

To reproduce this, connect the source control to svn in Unreal Editor, and when deleting an asset, the Replace Asset button appears. When you click that button and replace it with another asset, the asset is deleted, but a checkout error occurs, and the references connected to the deleted asset are not properly connected to the replaced reference.

 

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Backlogged
ComponentUE - Editor - Workflow Systems
Affects Versions5.6
CreatedOct 7, 2024
UpdatedOct 10, 2024
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