Users have reported that manually editing each bone when generating blendmasks to be tedious and could be easier with some bulk editing functionality.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-227912 in the post.
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Component | UE - Anim - Runtime |
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Created | Oct 16, 2024 |
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Resolved | Oct 17, 2024 |
Updated | Nov 20, 2024 |