Description

Users have reported that manually editing each bone when generating blendmasks to be tedious and could be easier with some bulk editing functionality.

Steps to Reproduce
  • Open a skeleton
  • Under blend profiles, choose add blend mask
  • Select multiple bones.
  • Try to modify all selected bones to 1.

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Won't Fix
CreatedOct 16, 2024
ResolvedOct 17, 2024
UpdatedNov 20, 2024
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