Users affected: 73
Total occurrences: 156
Last occurrence: October 22nd 2024, 9:59:58 am
First occurrence: October 2nd 2024, 4:53:30 pm
Latest version: ++UE5+Release-5.5-CL-36679577
Platform: Win64 [Windows 11 (23H2) [10.0.22631.4317] 64b]
UnrealEditor-D3D12RHI!FD3D12ResourceLocation::ReleaseResource() [D3D12Resources.cpp:1392] UnrealEditor-D3D12RHI!FD3D12ResourceLocation::~FD3D12ResourceLocation() [D3D12Resources.cpp:1180] UnrealEditor-D3D12RHI!FD3D12BaseShaderResource::~FD3D12BaseShaderResource() [D3D12Resources.h:926] UnrealEditor-D3D12RHI!FD3D12Texture::~FD3D12Texture() [D3D12Texture.cpp:1202] UnrealEditor-D3D12RHI!7ffb2d0d0000 + 105964 UnrealEditor-RHI!FRHIResource::DeleteResources(TArray<FRHIResource *,TSizedDefaultAllocator<32> > const &) [RHIResources.cpp:73] UnrealEditor-RHI!FRHICommandListExecutor::FSubmitState::Submit(FRHICommandListExecutor::FSubmitState::FSubmitArgs const &) [RHICommandList.cpp:1057] UnrealEditor-RHI!static void ??R<lambda_1>@?1???R<lambda_2>@?DE@??Submit@FRHICommandListExecutor@@QEAAXV?$TArrayView@QEAVFRHICommandListBase@@H@@W4ERHISubmitFlags@@@Z@QEAA@XZ@QEAA@XZ() [RHICommandList.cpp:1244] UnrealEditor-RHI!FRHICommandListExecutor::FTaskPipe::Execute(FRHICommandListExecutor::FTaskPipe::FTask *,TRefCountPtr<FBaseGraphTask> const &) [RHICommandList.cpp:627] UnrealEditor-RHI!void TGraphTask<TFunctionGraphTaskImpl<void __cdecl(ENamedThreads::Type,TRefCountPtr<FBaseGraphTask> const & __ptr64) [TaskGraphInterfaces.h:634] UnrealEditor-Core!UE::Tasks::Private::FTaskBase::TryExecuteTask() [TaskPrivate.h:504] UnrealEditor-Core!FNamedTaskThread::ProcessTasksNamedThread(int,bool) [TaskGraph.cpp:779] UnrealEditor-Core!FNamedTaskThread::ProcessTasksUntilQuit(int) [TaskGraph.cpp:668] UnrealEditor-RenderCore!FRHIThread::Run() [RenderingThread.cpp:269] UnrealEditor-Core!FRunnableThreadWin::Run() [WindowsRunnableThread.cpp:159] UnrealEditor-Core!FRunnableThreadWin::GuardedRun() [WindowsRunnableThread.cpp:79] KERNEL32!7ffc4deb0000 + 1257d ntdll!7ffc4ec50000 + 5af08
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-228436 in the post.
0 |
Component | UE - Rendering Architecture - RHI |
---|---|
Affects Versions | 5.5 |
Target Fix | 5.5.4 |
Fix Commit | 40096424 |
---|
Created | Oct 22, 2024 |
---|---|
Resolved | Feb 18, 2025 |
Updated | Feb 20, 2025 |