Description

user reports

I investigated the problem throught the frame capture tools and found that on a real device (iPhone 15 Pro in my case), the depth texture for the SunMask pass is not set (a dummy black texture is used instead), resulting in the mask for further blur being fully white.

Steps to Reproduce
  1. Enable Depth of Field
  2. Deploy to iOS device
  3. Observe that the scene is blurry everywhere

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Fixed
ComponentUE - Platform - Mobile
Affects Versions5.5
Target Fix5.5.2
Fix Commit38379839
CreatedOct 30, 2024
ResolvedNov 26, 2024
UpdatedDec 18, 2024
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