When using the legacy fbx importer with time zero option to true the skinning is good. So its a regression. Would be awesome if it can be fix in 5.5.1
Import the attach fbx file
In the import dialog set "Use time zero" option to true
Result: there is a skinning error on the head
I am not able to find world outliner how to enable it?
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How to properly terminate the DoWork thread function in FAsyncTask?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-229748 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 5.5 |
Target Fix | 5.5.1 |
Created | Nov 6, 2024 |
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Updated | Nov 20, 2024 |