Fix deadlock when skeletal mesh component is shown in the detail panel with physics body section category open and the skeletalmesh is re-importing or doing any other asyc task that need the game thread to not be stall.
import the attach fbx, you should get a skeletalmesh.
drop the skeletalmesh into the current level
select the skeletalmesh actor and open the component detail to the physic body category
when you see the category re-import the skeletal mesh
Result: deadlock
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-231645 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 5.5 |
Target Fix | 5.5.2 |
Fix Commit | 38522925 |
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Created | Nov 27, 2024 |
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Resolved | Dec 2, 2024 |
Updated | Dec 6, 2024 |