Steps to Reproduce
  1. Create a new open world map
  2. Set the map as not streaming
  3. Add a simple sphere to the map
  4. Turn the sphere into a blueprint actor
  5. Add a simple cube to the map
  6. Turn the cube into a blueprint actor
  7. Select both the cube and sphere and make a composite blueprint from them using the "Blueprint/Convert Selection to Blueprint Class..." action
  8. Create a level instance from the composite blueprint in the world.
  9. Cook
  10. Play
  11. Notice that there is a copy of the cube and the sphere placed at (0,0,0)

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Unresolved
CreatedDec 5, 2024
UpdatedDec 9, 2024
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