The control rig editor should enforce case insensitivity for any names that can be created within the editor. Currently, it's possible for control names to be created that are the same as existing bone names, except for the case. When the control rig is later serialized, these differences in case are lost and any clashing name will appear to change when the rig is reloaded. This can cause other odd behaviours like [Link Removed].
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-232284 in the post.
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Component | UE - Anim - Rigging - Control Rig |
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Target Fix | 5.6 |
Created | Dec 5, 2024 |
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Updated | Dec 5, 2024 |