Description

When editing a Packed Level Actor (PLA) that is inside another PLA, z-fighting or mesh disappearance will occur. More specifically, it is seen when duplicating a mesh inside the PLA, upon saving the PLA the issue would happen. This issue is temporarily fixed upon restarting, but would occur again if the inside PLA is edited again.

Steps to Reproduce

-Create a new, empty project and scene.
-Add a cube and a cone to the scene.
-Combine the cube and cone into a single PLA.
-Duplicate this PLA in the scene.
-Combine the two PLAs into a new parent PLA.
-Right-click on the parent PLA, navigate to Level → Edit, and then edit the child PLA.
-Duplicate the cone inside the child PLA, press ESC, and save the changes.

Result:
-Z-fighting appears on the geometry of the PLAs.
-Occasionally, some meshes disappear entirely.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-232433 in the post.

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Unresolved
ComponentUE - World Creation - Worldbuilding Tools
Affects Versions5.55.4.4
Target Fix5.6
CreatedDec 6, 2024
UpdatedDec 17, 2024
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