When GetCurrentAnimationNotifyStateTimeRatio is used inside of a montage it can return the wrong time ratio in certain cases.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-234123 in the post.
| 0 |
| Component | UE - Anim - Gameplay |
|---|---|
| Affects Versions | 5.4.4, 5.5 |
| Target Fix | 5.8 |
| Created | Dec 13, 2024 |
|---|---|
| Updated | Oct 9, 2025 |