When a foliage actor contains instances of Nanite and Non-Nanite meshes, the Nanite meshes don't get a selection outline when the actor is selected.
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Expected
All cubes have a selection outline
Actual
Cubes without nanite have an outline, but cubes with nanite don't, even though they're in the same actor.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-238868 in the post.
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Component | UE - Graphics Features - Nanite |
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Affects Versions | 5.5, 5.5.2 |
Target Fix | 5.6 |
Created | Jan 14, 2025 |
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Updated | Jan 20, 2025 |