This is almost identical to [Link Removed]. The difference is that we need a variant of UEnum::GetNameByValue that supports bitmasks. We'll likely have to run this by Core.
Issue 3:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-241054 in the post.
0 |
Component | UE - Gameplay - Blueprint Compiler |
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Affects Versions | 5.5 |
Target Fix | 5.6 |
Created | Jan 29, 2025 |
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Updated | Jan 29, 2025 |