The problem here isn't obvious: the native enum, EAnotherEnum, is missing the Flags flag for the UEnum. As a result, K2Node_GetEnumeratorNameAsString returns the max enum when it gets a combined flag value.
We likely can't fix this issue in UHT, but we should issue either a BP compiler warning or runtime error here.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-241059 in the post.
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Component | UE - Gameplay - Blueprint Compiler |
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Affects Versions | 5.5 |
Target Fix | 5.6 |
Created | Jan 29, 2025 |
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Updated | Jan 29, 2025 |