This issue is caused by the backout in 38341618. The original code that went into 5.0 affects serialization by changing the UCS modified properties. When upgrading, the override is lost because the overriden property isn't getting serialized, as it's marked as UCS modified, and the code in SkeletalMeshComponentInstance data is no longer present in 5.5.2 to correct it.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Teleporter in the Creative Hub is Locked and cannot be accessed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-241328 in the post.
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Component | UE - Anim - Runtime |
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Affects Versions | 5.5.2 |
Target Fix | 5.5.3 |
Fix Commit | 39609082 |
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Created | Jan 30, 2025 |
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Resolved | Jan 30, 2025 |
Updated | Feb 1, 2025 |