Description

Can be mitigated by reopening the Level.
There is a repro project provided by the licensee on the case ticket.

Steps to Reproduce

1) Create a class that extends UTickableWorldSubsystem
2) Override the Tick function
3) Add a Log message to the Tick function
4) Observe the message displayed each tick cycle in the Output Log window
5) Rebuild the level Geometry by pressing Build->Build Geometry
6) Observe the log messages ceasing to display in the Output Log window

Have Comments or More Details?

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Fixed
ComponentUE - Gameplay
Affects Versions5.65.5
Target Fix5.5.4
Fix Commit40138002
CreatedJan 31, 2025
ResolvedFeb 20, 2025
UpdatedFeb 20, 2025
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