Developer Notes

The engine won't allow you to import DXT.
You might also have to set the mipgen settings to LeaveExistingMips


When a user attempts to create a .dds file using nvidia texture tools and saves it with custom mipmap settings, the resulting file fails to import into the engine.

Steps to Reproduce
  1. Open UE4Editor
  2. Create a new blank project without starter content
  3. Drag the included file into the content browser to attempt to import.

Expected: the file will import without issue.
Acutal: the file fails to import with the following message:
Failed to import 'C:\Users\Benjamin.Hyder\Desktop\'. Failed to create asset '/Game/Developers/BenjaminHyder/BrickWallSimple'

Note: I attempted to import this to my developer folder.

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ComponentUE - Graphics Features
Affects Versions4.12
Target Fix4.13
Fix Commit3002979
Main Commit3006426
CreatedDec 15, 2015
ResolvedJun 6, 2016
UpdatedMay 2, 2018