Steps to Reproduce
  1. Rename attached AS_A1.fbx to AS_A.fbx
  2. Import the fbx(length:28frames) with SK_Mannequin skeleton
  3. Open the animsequence
  4. Create a curve in curve editor pane
  5. Add some keys to the curve
  6. Save the asset
  7. Rename attached AS_A.fbx to AS_A1.fbx
  8. Rename attached AS_A2.fbx to AS_A.fbx
  9. Reimport the animsequence and see curves

 

Result:

The curves are not scaled. This behavior is not compatible to UE5.4 or earlier

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-247861 in the post.

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Unresolved
CreatedFeb 13, 2025
UpdatedMar 3, 2025
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