Additive animations that use a frame from their own sequence as a base pose are initially broken when retargeted. Users have to refresh the properties that select the base pose in order to fix the issue after the new sequence has been generated. This may be related to [Link Removed] as that also affects additives.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-248009 in the post.
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Component | UE - Anim - Rigging - Retargeting |
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Affects Versions | 5.5 |
Target Fix | 5.6 |
Created | Feb 13, 2025 |
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Updated | Feb 14, 2025 |