If a project uses a class that inherits from SceneCapture2D and sets the render target via code, the project will crash on launch on an iOS device. The project runs normally on PC and Android.

Project tested on iPad Air using iOS 8

Steps to Reproduce
  1. Download the attached sample project (provided by the licensee that reported the issue).
  2. Generate an XCode project.
  3. Build the project in XCode.
  4. Open the project in the Editor.
  5. With an iOS device connected, Launch the project to the device.

The app launches on the device, then immediately crashes.

The app successfully launches on the device.

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ComponentUE - Platform - Mobile
Affects Versions4.10.1
Target Fix4.12
Fix Commit2968680
Main Commit3023490
Release Commit2968680
CreatedJan 4, 2016
ResolvedMay 6, 2016
UpdatedSep 16, 2019