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Open the Project and pilot the camera around, see lighting/shadows are flickering, meanwhile a small square image on top left.
The reproducing might not be 100%, moving around, or selecting the camera or something in the viewport, or More area lights with soft RT shadows are easier to trigger it.
r.shadow.denoiser 0 could fix it
I also searched around, it's kind of a common issue especially for those Animation Studio who are using heavy content, it was reported often.
A UDN ticket:
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Here's a thread about NV driver might be the issue for your reference
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-249688 in the post.
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Component | UE - Graphics Features - Ray Tracing |
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Affects Versions | 5.5 |
Target Fix | 5.6 |
Created | Feb 18, 2025 |
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Updated | Mar 4, 2025 |