With multiple Translucent Material sorted in 3-D space or via Transparency Sort Priority, if one of the materials uses refraction it will render on top of the others no matter position or sort priority.
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*Quick Repro: Open attached Project*
RESULTS: The Refraction renders on top of the Front Sphere.
EXPECTED: The Refraction should not render on top.
UE-74991 also affects Valve Index
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