Description

The UpdateCullDistanceVolumes behavior when saving was changed by CL-36588597.
Only CullDistanceVolumes in the same sublevel can affect Max Draw Distance.

Steps to Reproduce
  1. Open a repro project attached in the UDN link
  2. Select cube in outliner
  3. Find Current Max Draw Distance in detail pane
  4. Select Levels pane
  5. Press save button in the DCV_Test_Props row.
  6. Make sure Current Max Draw Distance of the cube actor

Another repro step:

  1. New level with Basic template
  2. Place CullDistanceVolume
  3. Set non zero value to CullDistance in CullDistances array
  4. Create New button in Levels pane to create sublevel
  5. Make current the sublevel
  6. Place a cube actor within the CullDistanceVolume.
  7. Follow the step 2 of the previous repro steps

Result:

Current Max Draw Distance is reset to zero.
The behavior is not compatible with UE5.4 or earlier

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Unresolved
ComponentUE - World Creation - Worldbuilding Tools
Affects Versions5.5
Target Fix5.7
CreatedFeb 21, 2025
UpdatedMar 4, 2025
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