Need to add NetworkReplayStreaming to the list of PublicIncludePathModuleNames in Engine.Build.cs
See linked UDN
UMG RichText not appear image when packaged
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Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
An Unreal process has crashed: UE-4-Panzer Corps2
uefn session not lunching, wierd error
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25251 in the post.
0 |
Component | UE - Networking |
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Affects Versions | 4.11 |
Target Fix | 4.15 |
Created | Jan 12, 2016 |
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Resolved | Oct 21, 2016 |
Updated | Oct 6, 2020 |