Need to add NetworkReplayStreaming to the list of PublicIncludePathModuleNames in Engine.Build.cs
See linked UDN
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25251 in the post.
| 0 |
| Component | UE - Networking |
|---|---|
| Affects Versions | 4.11 |
| Target Fix | 4.15 |
| Created | Jan 12, 2016 |
|---|---|
| Resolved | Oct 21, 2016 |
| Updated | Oct 6, 2020 |