Need to add NetworkReplayStreaming to the list of PublicIncludePathModuleNames in Engine.Build.cs
See linked UDN
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25251 in the post.
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Component | UE - Networking |
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Affects Versions | 4.11 |
Target Fix | 4.15 |
Created | Jan 12, 2016 |
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Resolved | Oct 21, 2016 |
Updated | Oct 6, 2020 |