The Building Grass Maps toast stays up forever when your landscape material does not have a landscape grass output and the landscape option Bake Material Position Offset Into Collision is checked.
Adding a landscape grass output into the material will remove the toast.
We are not 100% sure if we need that landscape grass output node for the bake material position offset into collision to work.
Result: Building Grass Maps (64) toast appears and the number never changes.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
An error occurred while trying to generate project files !?
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25359 in the post.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.12 |
Target Fix | 4.12 |
Fix Commit | 2828431 |
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Main Commit | 2912606 |
Created | Jan 13, 2016 |
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Resolved | Jan 14, 2016 |
Updated | Apr 27, 2018 |