If you have Render All Cameras enabled in MRQ and are rendering a multilayer exr from a sequence that has multiple cameras edited in the camera cuts track the frames where a camera is not active in the track will output black. If you render single channel exr, png, or jpgs all frames render as expected. If you do not have multiple cameras cut into the camera cuts track but have them bound in the sequence all cameras render as expected in a multichannel exr. So it seems the issue is only when they are edited into the cuts track and only in a multilayer exr.
See slack thread here:
[Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-256487 in the post.
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Component | UE - Anim - Sequencer - MRQ |
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Affects Versions | 5.5 |
Created | Mar 14, 2025 |
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Updated | Mar 20, 2025 |