When using a Tilemap with a Masked Lit Sprite Material, the tilemap will not render while in Standalone. In the test project, the Paper2D Blueprint character was switched to Masked Lit Sprite Material and renders correctly in all play modes.
Seems to be an issue specifically with Tilemaps.
I have attached a 4.9.2 project so you can open a copy in the later versions and test there as well.
This issue affects versions 4.9.2, 4.10.2, and 4.11 preview 3
1. Download and open attached project.
2. Play in Editor, Play in New Window, and Play in Standalone.
Head over to the existingAnswerHub thread and let us know what's up.