Duplicate of UE-24658
Crash Report:
[Link Removed]
Generated JIRA from Crash Reporter: Repro steps unknown
UE4Editor-Core.dylib!void FGenericPlatformString::LogBogusChars<wchar_t, char>() UE4Editor-Core.dylib!operator<<() UE4Editor-DerivedDataCache.dylib!FMemoryDerivedDataBackend::LoadCache() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseBootCache() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseNode() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseHierarchicalCache() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseNode() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseAsyncPut() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseNode() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseKeyLength() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::ParseNode() UE4Editor-DerivedDataCache.dylib!FDerivedDataBackendGraph::FDerivedDataBackendGraph() UE4Editor-DerivedDataCache.dylib!FDerivedDataCache::FDerivedDataCache() UE4Editor-DerivedDataCache.dylib!InternalSingleton() UE4Editor-Core.dylib!GetDerivedDataCache() UE4Editor-Core.dylib!GetDerivedDataCacheRef() UE4Editor-Engine.dylib!GetGlobalShaderMap() UE4Editor!FEngineLoop::PreInit() UE4Editor!GuardedMain() UE4Editor!<Unknown> UE4Editor-Core.dylib!<Unknown> Foundation!Unknown() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
I can't open my map from the editor.
Head over to the existing Questions & Answers thread and let us know what's up.