When you generate a LOD Mesh for a Landscape Level in the Level Browser, the resulting Mesh does not take into account Landscape Components Forced LOD settings.
Landscape with Forced LOD Components set to keep shape of Mountain:
[Image Removed]
Generated Static Mesh from Level:
[Image Removed]
Generated Mesh LOD Settings:
[Image Removed]
It appears that no matter what the Landscape component settings are, the resulting mesh will only yield the LOD set in the settings with no consideration for the components in the landscape.
*Quick Repro - Open Attached Project*
RESULTS: Generated Mesh ignores the Forced LOD0 settings of certain Landscape components
EXPECTED: Generated Mesh respects Forced LOD settings on Landscape.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-26115 in the post.
3 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.10.2, 4.11 |
Created | Jan 27, 2016 |
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Resolved | Feb 23, 2021 |
Updated | Jul 12, 2021 |