Billboard components render translucent during play, but render opaque within the editor. Simply adding a billboard as a component to a new actor blueprint and placing it in the level will reproduce the issue.
Issue occurs in 4.9.2, 4.10.2, and 4.11 preview 4 releases
1. Open attached project
2. Press PIE
3. Observe differences between viewport and play mode.
Expected: The billboard component renders the same during play as it does within the editor.
Outcome: The billboard component renders translucent instead of opaque.
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