Billboard components render translucent during play, but render opaque within the editor. Simply adding a billboard as a component to a new actor blueprint and placing it in the level will reproduce the issue.

Issue occurs in 4.9.2, 4.10.2, and 4.11 preview 4 releases

Steps to Reproduce

1. Open attached project
2. Press PIE
3. Observe differences between viewport and play mode.

Expected: The billboard component renders the same during play as it does within the editor.

Outcome: The billboard component renders translucent instead of opaque.

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Affects Versions4.
Target Fix4.13
Fix Commit3025265
Main Commit3028922
CreatedJan 28, 2016
ResolvedJun 23, 2016
UpdatedMay 2, 2018