Child component that is not simulating physics returns true value with IsSimulatingPhysics node
User Description:
"Is Simulating Physics" bp node will return true for any child component if root/parent component is simulating physics, even if child component in question doesn't simulate physics.
1. Open the attached test project
2. PIE
3. See the value return true
4. Exit PIE
5. Open the 'BP_IsSimPhys01' to see the bp setup
Results: The child component will still register as simulating physics even though it is technically set to 'not simulate physics'
Expected: For the child component to print what physics state is set, not what is inherited from the parent
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay |
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Affects Versions | 4.10.2 |
Target Fix | 4.12 |
Created | Feb 2, 2016 |
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Resolved | Mar 23, 2016 |
Updated | Apr 27, 2018 |