Icons are being occluded when you shrink the actor panel in Sequencer. The expected behavior from the rest of the editor is to prioritize the functional UI elements
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1. Create a level sequence and open it
2. Add a few actors from your level
3. Grab the right side of the actor panel
4. Shrink it until you start to clip some of the actor names
Result: Icons for New Track disappear
5. Drag further until you clip track names
Result: Key icon disappears
Expected: Functional icons take priority over actor/track names
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-26813 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.11, 4.12 |
Target Fix | 4.17 |
Fix Commit | 3407229 |
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Main Commit | 3432852 |
Created | Feb 11, 2016 |
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Resolved | Apr 25, 2017 |
Updated | May 25, 2017 |