Description

Icons are being occluded when you shrink the actor panel in Sequencer. The expected behavior from the rest of the editor is to prioritize the functional UI elements

[Image Removed]

Steps to Reproduce

1. Create a level sequence and open it
2. Add a few actors from your level
3. Grab the right side of the actor panel
4. Shrink it until you start to clip some of the actor names

Result: Icons for New Track disappear

5. Drag further until you clip track names

Result: Key icon disappears
Expected: Functional icons take priority over actor/track names

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-26813 in the post.

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Fixed
ComponentAnim - Sequencer
Affects Versions4.114.12
Target Fix4.17
Fix Commit3407229
Main Commit3432852
CreatedFeb 11, 2016
ResolvedApr 25, 2017
UpdatedMay 25, 2017