Developer Notes

UE-22613 was entered before this jira came up to prevent references to child actors being made and should be the path forward at this time.

Description

A blueprint with an Actor Reference will reset to a None value on compile or stopping PIE

User Description:

We have come across a bug with the editor regarding setting direct references to child actor components. A direct reference to a child actor component will nullify after the first run of game mode after loading such a level setup from file.

Steps to Reproduce

1. Open the attached project
2. In the World Outliner, select the Test blueprint actor
3, In the Details panel, make sure that Default > Actor Reference is set to "Test###"
4. In the Content Browser, open the Test bp
5. Compile the bp (or skip opening the Test bp, and Play the level and then Stop)

Results: The Actor reference variable for the Test actor instance in the level will be reset to a None value on compile (or on Play then Stop)

Expected: For the variable to maintain its set value

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.114.12
CreatedFeb 11, 2016
ResolvedMay 2, 2016
UpdatedJul 14, 2021