Editor crashes when a UMG widget (Text block, whatever) and an animation track share the same name and the animation is played.
NOTE: The Editor will not allow you to name a Widget the same as an animation ("Existing Variable Name" Warning). However, it won't stop you from doing the reverse and naming an Animation with an existing Widget name.
Attached sample project shows the issue
1. Open attached project
2. Open SameName Widget Blueprint
3. Play in PIE. Level BP will create the widget
4. Press Z key to play the animation – Editor crashes
Expected: The Editor should not allow using an existing Widget name for an Animation Track name.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-27203 in the post.
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Component | UE - Editor - UI Systems |
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Target Fix | 4.12 |
Created | Feb 22, 2016 |
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Resolved | May 6, 2016 |
Updated | Jul 28, 2016 |