Steps to Reproduce
  1. Create a World Partition level.
  2. Place a FunctionalTest actor in the world.
    1. Can happen with any actor capable of adding its event to the Level BP.
  3. With the FunctionalTest actor selected in the outliner, open the Level Blueprint.
  4. Create an OnTestStarted event in the Level Blueprint (right-click > Add Event for Functional Test > Event Dispatchers > Add on Test Start).
  5. Compile the Level Blueprint and Save.
  6. Resave the FunctionalTest actor to force its actor desc to be initialized (updating its actor references).
  7. Open the changelist window and validate the changelist.
  8. Notice the failed validation with a "has an invalid reference to" message in the Asset Check log

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