Description

When modifying the transform or properties of an animated object with no keys, the default values for the animation tracks should be updated.

Steps to Reproduce

1. Create a level sequence.
2. Add an actor to it.
3. Add a transform track.
4. Delete the keys.
5. Disable auto-key
5. Move the actor in the viewport.
6. Move the playback position.
Result: The actor snaps back to the previous location.
Expected Result: When there are no keys, the actor's default animated position should be updated.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-27375 in the post.

1
Login to Vote

Fixed
ComponentAnim - Sequencer
Affects Versions4.12.54.13
Target Fix4.14
Fix Commit3084851
Main Commit3117035
CreatedFeb 24, 2016
ResolvedAug 11, 2016
UpdatedFeb 5, 2017