Description

https://udn.unrealengine.com/questions/280656/actorcomponentuninitializecomponent-isnt-called-wh.html

Move call to Actor::UninitializeComponents outside of if (bActorInitialized) in Actor::RouteEndPlay.

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Fixed
ComponentUE - Gameplay
Target Fix4.12
Fix Commit2965813
Main Commit2972828
Release Commit2967235
CreatedFeb 26, 2016
ResolvedMay 4, 2016
UpdatedApr 27, 2018