Description

The mesh shows its wireframe when turning on collision inside of the static mesh editor.

This issue is not present in 4.10.4 - CL 2872498
This issue is not present in 4.11.0 - CL 2885320

Steps to Reproduce
  1. Open QAGame
  2. Open the static mesh TEST_Reimport in the static mesh editor
  3. Turn on Collision located in the toolbar
  4. Observe the mesh

Expected: The mesh's collision shows up.
Actual: The mesh's collision shows up with the wireframe around the mesh as well.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-27588 in the post.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.12
CreatedFeb 29, 2016
ResolvedAug 18, 2021
UpdatedAug 18, 2021