Spawning an actor during TG_PrePhysics is added to TG_StartPhysics which leads to the editor locking up when multiple actors are spawned.
Result:
Editor will lock up after a couple seconds
Repro Rate:
3/3*
*only repro'd in sample project provided by user
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
I can't open my map from the editor.
Installer 4.10 failed with error code R-1603
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Simulation - Physics - Destruction |
---|---|
Affects Versions | 4.11 |
Target Fix | 4.12 |
Created | Mar 1, 2016 |
---|---|
Resolved | Apr 4, 2016 |
Updated | Apr 27, 2018 |