If an enum is called it will not return the correct value when Nativize Blueprint Assets is set to true in the project settings
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay - Blueprint Runtime |
|---|---|
| Affects Versions | 4.12 |
| Target Fix | 4.15 |
| Fix Commit | 3216363 |
|---|---|
| Main Commit | 2968184 |
| Created | Mar 2, 2016 |
|---|---|
| Resolved | Dec 1, 2016 |
| Updated | Feb 5, 2017 |