This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Input does not appear to respect pause when playing in VR
Expected: The keys would not fire off when paused
Result: Input does not respect pause when playing in VR
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-28045 in the post.
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Component | UE - Platform - XR |
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Affects Versions | 4.10.4 |
Created | Mar 8, 2016 |
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Resolved | Apr 3, 2017 |
Updated | Sep 16, 2019 |