A licensee has shared a project with us, in which they are able to trigger a problematic case where the RayTracingGeometryManager is ticked twice during a single game frame. It would be good to investigate why this is happening to help get the licensee unstuck
Repro project can be found here: [Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-282279 in the post.
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Component | UE - Graphics Features - Ray Tracing |
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Affects Versions | 5.5 |
Target Fix | 5.7 |
Created | May 14, 2025 |
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Updated | May 26, 2025 |