Description

Update 4/6/2016

This appears to occur with other Set by ref nodes as well. Tested and received crash with Integer as well.

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Set Boolean (by ref) crashes the editor on compile

Note: No crash logs are given when the editor crashes

Steps to Reproduce
  1. Open the editor
  2. Create a new actor blueprint
  3. Create a new function
  4. Create the blueprint in the attached image
    Note: The top two bool pins are passed by ref and the last one's default is set to false
  5. Compile
  6. Notice that the editor crashes
Callstack

Note: No crash logs are given when the editor crashes

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.10.4
Target Fix4.13
Fix Commit3002075
Main Commit3025946
CreatedMar 15, 2016
ResolvedJun 6, 2016
UpdatedApr 27, 2018