If a user has an actor that is simulating physics during simulation of play in the editor and they then change the value of a variable trough the details panel below the world outliner then the actor will suddenly change location. The value does not have to be in use.
Expected: The bool would not affect the position of the static mesh
Result: The cube hops to a new location when changing the bool during simulation
Note: the boolean is not set up to interact with anything
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