If you delete an asset that is referenced by another asset, all your current open asset windows (ie. blueprints, animations, meshes, etc.) will close, even if they aren't referencing that asset.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.10.4 |
Created | Mar 21, 2016 |
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Resolved | Mar 25, 2016 |
Updated | Jul 14, 2021 |